AI Insights · Timothy · October 2023
Top 5 Miner Games Performance in Saudi Arabia Q3 2023
A detailed look at the performance of the top 5 miner games in Saudi Arabia during Q3 2023, based on data from Sensor Tower.
In the third quarter of 2023, the top 5 miner games on a unified platform in Saudi Arabia showcased varied performance trends. Here is a detailed look at the weekly downloads, revenue, and active users for each of these games.
Gold and Goblins: Idle Games from AppQuantum Publishing Ltd saw significant fluctuations in weekly revenue. It reached a peak of around $5.7K in the first week of September, with a notable dip to approximately $542 by the end of the month. Weekly downloads for this game showed a downward trend from 5.8K at the beginning of the quarter to about 1.5K in the final week of September. The weekly active users also saw a decline, starting at 22K and ending at roughly 15K.
Idle Miner Tycoon: Money Games by Kolibri Games GmbH experienced a peak in weekly downloads at 16.8K in mid-July, which gradually decreased to about 6.3K by the end of September. Weekly revenue showed a slight decline from $783 in late June, reaching around $482 by the end of the quarter. The game maintained a robust user base, with weekly active users peaking at 114.6K in mid-July before decreasing to approximately 69K by the end of September.
Drill & Collect: idle mine dig from APPS TEKNOLOJI ANONIM SIRKETI saw a steady but modest revenue stream, peaking at $408 in late July and dropping to $28 by the end of September. Weekly downloads fluctuated, reaching a high of 4K in mid-July and ending the quarter with around 1.4K. The weekly active users showed a peak of 12.4K in late July, stabilizing to around 9K by the end of September.
Oil Era - Idle Mining Tycoon from Sofish Game had a consistent but low revenue, peaking at $83 in early July and tapering to $22 by the end of September. Weekly downloads showed minor fluctuations, peaking at 633 in mid-August and declining to 350 by the end of the quarter. The active user base remained relatively stable, peaking at 1.5K in mid-August and ending the quarter at around 1.1K.
Finally, Dig Out! Mine Adventure by Interactive360 had negligible activity in terms of revenue and downloads, with almost no significant data to report for the third quarter. Weekly active users started at 227 in late June and dwindled to 30 by mid-August.
For more detailed insights and data, visit Sensor Tower.